6 January 2009
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Copyright © 2006 L.B.
V 1.3 RTM
 
 



UNDER CONSTRUCTION


[ Intro ]
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Wellcome!
An.Unna.Ki, or shorter AUK and Anunnaki, is based on a high level of strategy, and set in a realistic outer space environment. The game is highly complex and elaborated in every part and leaves the player complete freedom of action: there are no restrictions, anything goes.

# Try out all tactics and strategies you can imagine: intrigues, propaganda, espionage, embargos, commercial and military treatis, multiplayer battles... just like planning a real war!

# You need some patience: in the first time you may lose some battles and planets, but don`t worry you will succeed soon!

# The game is created for highly skilled player:
   Do you love real challenges ?
   Do not you quit when faced with difficulties ?
   Do you always want the best ?
Then... An.Unna.Ki is your game!

# If you do not remember something or you do not have access to this manual, click Contextual GUIDE, a quick online summary of the manual (top-right).

# "SYSTEM" shows the system status (top-left). At your command, it can show "On", indicating a correct execution, or display the specific type of "Error".



[ DEMO ]
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DEMO planets around your [Main Planet] will be automatically activated after 7 days since the registration date.
In that way new gamers can start-up a solid economy and military system to conquest and protect the planets around.



[ RE-START ]
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>> Account >> RE-START Game
If you are bankrupt or your Empire has been conquered, remember you can restart the game anytime.
You will save all achieved researches and you will can also change your Username.



[ Resources ]
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>> HeadQuarter >> Production Units
Production Units mine and produce resourses you need.

Builder is a building enterprise.
In order to start construction, you will always need a Builder:
It Builds, Repairs, Deconstracts any Production Unit and Infrastructure.
A Builder is busy until it has completed its task. Higher is the numebr of Builders, higher is the number of constructions you can manage at the same time.
Power Plant produces Energy.
It supplies Production Units and Infrastructures with Energy.
If you are lack in Energy, your Production Units mine less resourses and your Infrastructures can not work.
Gold Industry mines and processes Gold
Use Gold to supply Cities, enlist Mercenaries and Corsairs, enhance your POWER.
NOTE: it needs workers, Labour supply
Alloy Industry (Industria/Miniera di Metallo)
Industrie che estraggono i Metalli e li lavorano in Leghe.
Le Leghe servo soprattutto per costruire nuove unità, specialemnte Infrastrutture, Difese Planetarie e Navi Spaziali.
NOTE: it needs workers, Labour supply
Hydrocarbons Industry (Raffineria di Idrocarburi)
Industrie che estraggono e raffinano gli Idrocarburi.
Gli Idrocarburi servono soprattutto come combustible, in particolare per le Navi Spaziali.
NOTE: it needs workers, Labour supply
Food Industry (Industrie Alimentari)
Industrie alimentari che producono e lavorano il Cibo.
Il Cibo serve alimentare il personale e soprattutto per mantenere le Truppe.
NOTE: it needs workers, Labour supply
City (Città)
Le Città, tramite l'economia locale, assicurano la rendita economica e monetaria: producono Soldi.
NOTE: it offers workers, Labour demand


Labour force is ratio between Labour demand and Labour supply.
If it's lower than 99% it means industries need more workers and industrial return is smaller:<
you must build more Cities!

Employment is the ratio between Labour supply and Labour demand.
If it's lower than 99% it means workers are un employed, and the monetary return is smaller:
you must build more Production Units!



[ Storages ]
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>> HeadQuarter >> Infrastructures
All the resources in excess can be stored and saved.
You can build storages in any planet. Resources are automatically shared.
If a your planet has been captured, local Storages are sacked.

NOTE: It's recommended to diversify the position of Storages between your planets.

A Storage (Alloys)
F Storage (Food)
H Storage (Hydrocarbons)
Bank (Money)
Caveau (Gold)

Check in real-time the report of your storages space:
>> Business >> STORAGES Report



[ Researches ]
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>> HeadQuarter >> Infrastructures
Research is crucial, because technological advance depends on it. The knowledge acquired through the research process is permanent and can be used on all of one’s planets.
Research can be carried out in the Laboratories.

NOTA: all of the labs of the same kind take part in the research.

Civil Lab
Researches carried out by civilians.
You will have Production Units with higher efficiency.
Military Lab
Researches carried out by military.
You will have new weapons for Planetary Defenses, Troops and Space Ships.

>> HeadQuarter >> Researches
Once you have Civil or Military Labs, you can achieve new researches and technologis.



[ Espionage ]
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>> HeadQuarter >> Researches
In order to spy planets and gamers you must achieve the Intelligence research:
Intelligence is a Military research.
It needs the Military Lab infrastructure.

You can always enhance the Intelligence by levels.
NOTE: higher is the level, higher is the needed cost and time.

>> Explore >> Solar System

Spy
Chance of success (%) and cost in Gold (G).

Result:

Success >> Information is available in real-time for 24h. Allies share spying information.

Failure >> Spyied gamer is informed about the intercepted espionage.



[ Trading ]
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1) Build Ports:
>> HeadQuarter >> Infrastructures
Space Port
It's equipped with cargo-freighters and boneded warehouses to exchange any kind of resourse and to manage the orders autonomously.

Max Exchange/h is the maximum hourly speed at which the ports can exchange resources.
Higher is the number of Ports, higher is the exchangeable volume of resourses.

2) Access the Financial Market
The exchange of resources is under the guidance and protection of Federations:
you need to be Member or Trader. Refer to [ Federation ]

3) Obtain a Market Share higher than 0%.
Market Share is the rate of extension, capillarity and influence that business relations play in the Universe. It depends by the capacity of Ports and the number of Commercial Allies:
Members, Traders and Commercial Treaties.

4) >> Business >> Financial Market
Select [ACTION:] >> [?] kind of resource >> [volume]
Trend
+ (rise in price)
= (stationary price)
- (fall in price)

NOTE: you can exchange different kinds of resourses at the same time.


UNDER CONSTRUCTION


About An.Unna.Ki
An.Unna.Ki is a Free MMOG (Massive Multiplayer Online Game) developed by An.Unna.Ki TEAM: real-time strategy and war game in space theme.
Created by Lorenzo Bruni. Copyright 2006 L.B. All rights reserved.

About MMOG
MMOG (Massive Multiplayer Online Games or Massively Multiplayer Online Games) has many other similar names but all mean the same thing.
Other variations includes: MMORPG, MMO (Massive Multiplayer Online or Massively Multiplayer Online), MO (Multiplayer Online), MOG (Multiplayer Online Games), RTS (Real-Time Strategy), Tick Based Games (based on hourly), Turn Based Games. In this games thousands (or hundreds of thousands) of players play together at the same time hence the word Massive. Many games claims to be Massive and can only be classified as such if the game can support more than 1000 players online at a single time.

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